
![]() 0.00% | ![]() 50.00% | ![]() 0.00% |
![]() 100.00% | ![]() 0.00% | ![]() 50.00% |
| 🔪 Melee kills: | 12 |
| 🏹 Ranged kills: | 6 |
| 🥏 Throwing kills: | 0 |
| 🐴 Mounted melee kills: | 0 |
| 🐴 Mounted ranged kills: | 0 |
| 🐴 Mounted throwing kills: | 0 |
| ⛑ Assists: | 32 |
| Avg. assists per round: | 1.03 |
| Total kills: | 18 |
| Avg. kills per round: | 0.58 |
| 🔪 Deaths by melee: | 31 |
| 🏹 Deaths by bow/crossbow: | 3 |
| 🥏 Deaths by throwing: | 1 |
| 🐴 Deaths by mounted melee: | 12 |
| 🐴 Deaths by mounted ranged: | 0 |
| 🐴 Deaths by mounted throwing: | 0 |
| 🚝 Suicides: | 0 |
| Total deaths (without tk): | 47 |
| Total deaths (including tk): | 48 |
| 🔪 Melee damage: | 1900 |
| 🏹 Ranged damage: | 1882 |
| 🥏 Throwing damage: | 0 |
| 🐴 Mounted melee damage: | 2 |
| 🐴 Mounted ranged damage: | 0 |
| 🐴 Mounted throwing damage: | 0 |
| 🏇 Damage to (enemy) horses: | 4404 |
| Total damage: | 3784 |
| Avg. melee damage per round: | 61.35 |
| Avg. ranged damage per round: | 60.71 |
| Avg. damage per round: | 122.06 |
| 🏹 Shots (arrows/bolts): | 211 | ||
| 🏹 Hits (arrows/bolts): | 48 | ||
| 🏹 Shield hits (arrows/bolts): | 20 | ||
| 🏹 Headshots (arrows/bolts): | 7 | ||
| 🥏 Thrown missiles: | 6 | ||
| 🥏 Hit throwings: | 0 | ||
| 🥏 Shield hits (throwing): | 2 | ||
| 🥏 HS throwing: | 0 | ||
| A/B HR: | 25.13 % | HS rate: | 14.58 % |
| T HR: | 0.00 % | HS rate: | 0.00 % |
| Note: Hit shields will be negated with shot missiles / thrown missiles, so they do not affect your hitrate. | |||
| 👢 Hit kicks: | 5 |
| 🥊 Onehit an enemy: | 0 |
| ☠ Got onehit: | 1 |
| 🤺 Chainattack kills: | 0 |
| 🏎 Horse bump kills: | 0 |
| 🏏 Couched enemies: | 0 |
| ⛰ Shot someone off a ledge: | 0 |
| ⛰ Threw someone off a ledge: | 0 |
| ⛰ Kicked someone off a ledge: | 0 |
| ⛰ Hit someone off a ledge: | 0 |
| 🔪 Melee damage: | 135 |
| 🏹 Ranged damage: | 67 |
| 🥏 Throwing damage: | 0 |
| 🔪 Mounted melee damage: | 0 |
| 🏹 Mounted ranged damage: | 0 |
| 🥏 Mounted throwing damage: | 0 |
| 🏇 Total horse damage: | 44 |
| Total teamdamage: | 202 |
| Avg. melee teamdamage per round: | 4.35 |
| Avg. ranged teamdamage per round: | 2.16 |
| Avg. teamdamage per round: | 6.52 |
| 🔪 Melee teamkills: | 2 |
| 🏹 Ranged teamkills: | 1 |
| 🥏 Throwing teamkills: | 0 |
| 🔪 Mounted melee teamkills: | 0 |
| 🏹 Mounted ranged teamkills: | 0 |
| 🥏 Mounted throwing teamkills: | 0 |
| Total teamkills: | 3 |
| 🔪 Melee damage: | 173 |
| 🏹 Ranged damage: | 34 |
| 🥏 Throwing damage: | 0 |
| 🔪 Mounted melee damage: | 52 |
| 🏹 Mounted ranged damage: | 0 |
| 🥏 Mounted throwing damage: | 0 |
| 🏇 Total horse teamdamage: | 44 |
| Total teamdamage received: | 259 |
| 🔪 Deaths by melee: | 0 |
| 🏹 Deaths by bow/crossbow: | 0 |
| 🥏 Deaths by throwing: | 0 |
| 🔪 Deaths by mounted melee:: | 1 |
| 🏹 Deaths by mounted ranged:: | 0 |
| 🥏 Deaths by mounted throwing:: | 0 |
| Total deaths by teammates: | 1 |
| # | Faction 1 | Faction 2 | Team 1 | Team 2 | Date |
|---|---|---|---|---|---|
| Empire | Battania | Team Δg⊕ny<Solve e† Coagula> (5) | Team [IE] albie (5) | 11.7.2024, 22:04 | |
| Vlandia | Khuzait | Team [KHG] celagu (2) | Team [IE] DarkLight (6) | 10.7.2024, 22:32 | |
| Vlandia | Empire | Team [DoF] Launi (0) | Team [KHG] celagu (6) | 10.7.2024, 22:00 | |
| Empire | Battania | Team [HINQ] Gudvin (1) | Team [RPGS] Inspire (6) | 10.7.2024, 21:39 |